1. DKP Rules:
a. What is DKP?
DKP stands for Dragon Kill Point. It is a looting system based on
earning points for Raiding Instances and being able to use those points earned on
items dropped during raids. In order to award people fairly for the time and
effort they put into raids. This system is commonly used by guilds on many
MMORPG’s. By taking the “Random” aspects out of rewarding players it eliminates
new people that haven’t invested any time in a raid’s progression from
receiving unjust rewards. In other words “You get what you work for” or “The
harder you work the luckier you get”.
i.
Earning Points:
First
of all, these are only guidelines for how points will be assigned. The exact
point value of every raid will be decided by the officers.
1.
Presence – 2 Points
Getting the points for presence requires all of of these
requirements being met.
2.
Logging on and being invited into the raid group more than 30 minutes prior to
the start time of the raid.
3. Being in the staging
area before the start time of the raid, and moving out with the raid group at
the start time.
4.
Being in the instance no more than 15 minutes past the start time of the raid.
This is flexible according to other factors. The raid leaders will make the
final judgment call.
5.
Being prepared. This means:
1- Having the required items (onyxia key, spell reagents
and etc.).
2- Having the required addons (raidassist, decursive and
etc.).
3- Having read the required information (MC / Onyxia
Guide, Raid Rules).
6. Attending the entire
raid, from the start until the finish, when raid leader calls the end of the
raid.
2. Hours Spent –
Tentative
If the raid takes long, the officers may decide to assign extra points to the
raid to reward the effort. Excessive amount of time spent on planning, waiting
or bidding does not count as time spent.
b.
Bosses
c.
d.
All bosses are worth 2-5 points each according to
difficulty.
e.
First time Bosses are worth double the normal
amount of points.
c. Example DKP Raid on Killing Lucifron for the
first time.
1. Time on Target = 1
2. Finish Point = 1
3. Hours Spent = 2
4. First Time Boss = 4
Total DKP = 8 DKP
d. Penalty DKP:
i. There are circumstances where a player will be penalized, and points will
be deducted from his DKP total.
1. Signing up for a
raid but not being available – -5 DKP
If you sign up for a raid, you will need to be
available half an hour before the raid starts.
Not being available includes being offline, being
afk, not answering any whispers, being in battlegrounds (and refusing to go
out), and playing an alt.
If you sign up but do not meet the
requirements (have not done prequests), this penalty also applies.
If you leave a note to an officer before signing up,
stating you may not be available, then this penalty does not apply.
Players who are not available 30 minutes prior to
the raid start time lose their rights for that raid.
1. Leaving a raid early
– -2
DKP
If you leave a raid before it officially ends, you
will be penalized.
If you leave without a valid reason, an extra -1
DKP penalty will be applied, and you will be
“graylisted”, meaning you will be picked last for all future raids.
If an emergency situation arises, and you warn an
officer at least 30 minutes prior to leaving, then this penalty may be
lessened.
If you inform an officer before the raid begins,
that you must leave at a specific time, then this penalty does not apply.
Players who leave with no message will get
blacklisted.
e. Bonus DKP:
i. From time to time Officers may decide that something needs to be
accomplished and we see there is enough importance to accomplish this that
there needs to be some Motivation Factor involved. We will place a Bonus
DKP on the Objective that needs to be completed. For Example. The
officers may decide that the Onyxia Key is very important to us and this needs
to be done by Many of the Level 60’s in the guild. Therefore a 10 DKP
Bonus may be placed on the Onyxia key.
1. In this example,
anyone that has been Keyed to enter Onyxia’s Lair would receive an Extra 10 DKP
placed into their Database.
f. Loot/Bidding
i.
You can
ONLY Bid within the Limits of your Current amount of DKP that you have
saved.
g. Bidding
i. Every player who if of a class eligible to
roll for an item can bid on each drop. Players can bid more than once on the
same item. Once all of the players place their final bids on an item, the Bid
Master will announce in /raid channel who won the Item. If there is a tie, a
random roll will decide who wins.
1.
The amount that was Bid on that Item will be deducted from the
said person’s DKP Account.
Example:
Breastplate
of Might
drops. Minimum Bid = 15, Minimum Increment = 2
Player 1
bids 15 points
Player 2
bids 17 points
Player 1
bids 17 points
Player 3
bids 25 points
Player 2
bids 27 points
Player 3
bids 27 points
The Bid Master rolls a “/random 2”
Player
2 wins Breastplate of Might for 27 points.
ii. Raid Chat
When an item drops we expect our members to keep the raid channel and Team
speak clear so the bid master can accept bids. It is a time of excitement and
it is easy for the raid leader to miss bids if they cannot see them all.
iii. Negative Points
Players may go into the negative only in certain circumstances.
1. Circumstance:
a. If an Item drops for example a Druid Set Piece
and there are only two Druids there on the Raid. ONE of the Druids
already have the Item. That Set Piece will be given a Set Price which will
be determined by the Raid Leader and All Officers on the Raid in /Officer
Channel. The OTHER Druid will be given that Item for that Set Price and that
person will go into the Negative DKP. At No time can you ever Bid on an
Item while in the Negative DKP.
b. The
Price determined will not be more than what can be earned two succesful raids.
So rare classes like warlocks and priests will not end up with negative values.
c.
If an item drops and all the people who need the item the raid
have a negative DKP, then the one with the highest DKP gets the item.
Example:
Felheart
Boots
drops. Minimum Bid = 10
Warlock 1
has -6 points
Warlock 2
has -10 points
Warlock 1 wins Felheart Boots and his DKP becomes -16.
d.
To prevent newcomers from *stealing* items from players with
negative points, newcomers will not be able to get any items until they have
accumulated 10 points.
iv. Ties
If a Tie Bid takes place, then the two, or how-ever-many people involved in the
Tie, will /random roll. The Winner of the /random roll will be charged
the amount of DKP that was Bid on the Item.
v. Minimum Bid Item
Values
All items have a minimum bid on them. This is to ensure that points earned are
spent on items. Even if an item is not needed by anyone else in the raid there
is still a minimum bid. The reason for this is simple. Certain classes,
Warlocks for example, have no competition in raids. If no minimum bid were set
for items that no one else wants or can use, then those people would be able to
get most of their gear for little to no points. This would allow them to retain
their points and easily out bid others on cross class items, against classes
that have more competition for their armor set.
Items values
are based on the rarity and demand of the item.
1. Minimum prices
a. Minimum Prices will be given to an Item by
taking an average of the last few times an item has been bought, and placing
that Price on That Item.
b. For new items the Minimum Price will start at
10 – 40 DKP according to rarity. Once these Items start dropping more
frequently the Minimum Prices will Rise.
c.
The base price guidelines of some common types of items are:
BoE
Tier 1 Epic Set Piece – 10 DKP
BoP Tier 1 Epic Set Piece –
20 DKP
BoP Epic Cross-Crass Item –
25 DKP
BoP Tier 2 Epic Set Piece –
30 DKP
BoP Epic *Rare Boss Drop* –
40 DKP
vi. Auctioning BOE Items
If
a Bind on Equip item drops, it will be made available to all members in the
Raid. The
Item will be collected by the Raid leader and when the time is appropriate he
will offer the item up for Bidding.
Vii Greed Items
For
all items that are BELOW rare/blue quality, the raid leader will do a /random 40. The player on
the corresponding slot will receive the item.
Note:
Everyone appears at the bottom of the list for his or her group. The actual
slot is based on what the raid leaders screen shows. For common (gray)
quality items, it’s ok for people to loot.
vii. Alternate Characters
The
players share DKP’s between all their alts, it is possible to accumulate DKP’s
with your main, then use them to equip your alternate characters.
2.
Materials
for Professions and Patterns / Recipes / Formulas:
i. Core Lava’s, Fiery Core’s, Core Leathers, Dark
Iron Ore, Essences of Fire etc
1. All of these are being used to build Epic
Pieces that Our Main Tank needs.
2. For us to venture deep into Molten Core our
Main Tank is going to need some unrealistic Gear to get us there. We’re
going to build him that Gear and in turn he’s going to take us deeper into
MC. It’s a Win Win Situation that no one loses.
3. If we Don’t do this, If we don’t deck out our
Main Tank and the Main Group, then we will fail over and over, time and time
again.
4. So, just be informed when you see our Officers
and Raid Leaders taking the Dark Iron Ore and the other Items listed above,
we’re placing it in the Guild Bank for Epic Crafting.
5. If you would like to Donate any Items for the
Epic Crafting, Please get with touch with an officer and he can explain to you
what is needed for the Pieces we are Crafting.
Disciplinary Action
a.
Members that show
unusual behavior in their looting habits will be counseled. If it is an
excessive attempt to abuse or self-profit from the system, they will be
warned/punished. DKP is designed to distribute loot, it is not payment for
services.
b.
If you are AFK for a significant portion of a raid, you will not earn any DKP
for that raid.
c.
If you fail to follow basic raid instructions,
have to be reminded to do the normal things required (getting buffs, etc), or
do anything that is detrimental to a raid, a raid leader may remove you from
the Raid and Zero Points will be awarded to the offender.
If you
attempt to cheat the system by:
1. Lying
that you were present for a raid when you were not,
2. Milking
raids through excessive AFKs, or by any other means.
3.
Habitually showing a lackluster attitude towards raiding in general after being
counseled,
A raid
leader (along with 2 other raid leaders, or guild leader) may issue any
consequence from subtracting 2.0 DKP from your DKP pool up to guild removal
without possibility of a retrial depending on the extraneous circumstances and
past histories.
If you are
late for a raid and do not make it before the pull of the first Sub-BOSS mob,
you are not guaranteed to earn full DKP for that Raid. This is to be determined
by the raid leader/guild leader and the Officers depending on the
circumstances/impact involved.